Specification Comparison

L1
L2
L3
Object Modeling
Modeling Type
Surface Model. Assembling the preset registered parts only. (each parts are like a plastic toy model, for example, cockpits, wings and so on. there are about 500 parts.) Assembling the preset registered parts and parts made by user (DoGA SUF format files).
Setting of Attributes
For each Objects, selecting from 5 colors (White, Blue, Red, Green, Purple) only. For each Parts, selecting from 55 colors, 32 textures, and 9 materials. Colors, textures and materials for each Parts.
Selecting from preset and made by user.
3D Hardware Support
Direct3D
Animation Design
Control type
Keyframes,
Motion Path.
(You can set only start and end point.)
Keyframes,
Motion Path.
(You can set only start and end point of the path.)
Keyframes, Motion Path.
Background Picture
Select from 20 background picture (for example, "Earth Orbit", "Sunset sea" and so on). Select from 20 preset background picture or picture made by user.
Special Effects
None Fog effect(air depth) Fog effect(air depth) ,
Lens flare
Rendering
Rendering Type
Gouraud Shading, Scanline conversion.
Mapping type
None Texture, Transparency and Reflection. Texture, Transparency, Reflection, Bump and Speculation.
Other
None
Cast shadows, Glow effect, Cell-like materials.
Input / Output files
Object Input
None
DoGA SUF, DXF
Object Output
DXF, VRML(*.WRL), and Direct3D(*.X)
Picture Input
None
BMP, JPG, PNG, TGA
Picture Output
BMP, JPG, PNG, TGA
Movie Input
None
AVI, BMP(multiple files),JPEG(multiple files),PNG(multiple files)
For mapping texture only.
Movie Output
AVI, BMP(multiple files),JPEG(multiple files),PNG(multiple files)


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